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모든 기술 중립 대시 기상 앉아 횡신 선 자세 앉은 자세 대시 중 헌팅 베어 롤 베어 시트 횡신 중
모든 속성 다운공격 벽붕괴 스매시 인게이저 토네이도 회복삭제
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LP
5
👊10F 🛡️+1 +8
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LP LP
5, 8
👊,22~23F 🛡️-15 -4c
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LP LP LP
5, 8, 14
👊,22~23F 🛡️-16 +69 (+23)
* Tornado * Combo from 2nd hit * Combo from 1st CH
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AP
25
👊13~14F 🛡️-13 +17g/+18d
* Balcony Break * Heat Engager
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LP RP
5, 25
👊,22~24F 🛡️-5 +11 (+2)
* Balcony Break * chip damage on block * Combo from 1st CH
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AP AK


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AL
잡기(상) 35
👊12~14F
* Throw break: 1 or 2 * Opponent status on hit: FUFT
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AL RK
특하

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RP
10
👊10F 🛡️-1 +6
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RP LP
10, 11
👊,16F 🛡️-3 +2
* Combo from 1st hit
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RP LP RP
10, 11, 22
👊,33~34F 🛡️-14 +31 (+21)
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RP LP LK
10, 11, 13
👊,18F 🛡️-13 -2
* Combo from 1st CH
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RP LK
12 (12)
👊16F 🛡️+1 +2c
* Heat Burst
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AR
잡기(상) 35
👊12~14F
* Throw break: 1 or 2 * Opponent status on hit: FUFT * Side switch on hit
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AK
특하

* Alternate input: FDFA.3+4 * Transition to HBS
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AK
특하

* Alternate input: FDFA.3+4 * Can low parry in HBS with HBS.F * Transition to HBS * Transition to standing with input ub or u or uf
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4LP
24
👊22~23F 🛡️-13 +17g/-13d
* Balcony Break * Heat Engager * Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
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4AP
10, 20
👊18~19F 🛡️-8 +18g/+13d
* Balcony Break * Heat Engager * Homing * chip damage * Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
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4LP RK
ub(중) 25
👊60~62F +16a/+21a HBS
* Transition to HBS with input D or 3+4
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4LP RK 66
특중 40
👊55~130F 🛡️-20 +42a
* Input b+1+4,f,F to extend
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4RP
12
👊15F 🛡️-9 +2
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4RP LP
12, 14
👊,23F 🛡️-3 +8
* Transition to HBS with input D or 3+4 * Transition to ROL with input F
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4RP LP AP
12, 14, 20
👊,26F 🛡️-11 +15a (+6)
* Balcony Break
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4RP RP
12, 15
👊,25F 🛡️-10 +6
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4RP RP LP
12, 15, 25
👊,35~39F 🛡️-15 +25a (+15)
* Tornado
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4AK
20
👊22~23F 🛡️-28 +61a
* Alternate input: ws3+4 * Tornado
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뒷쪽에서 잡기
잡기(상) 70
👊12~14F
* Throw break: none * Opponent status on hit: FUFA
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4 6RP
26
👊15~17F +17 (+8)
* Balcony Break * chip damage on block
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d AP
28
👊14~15F 🛡️-15 +20d (+10)
* Balcony Break
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d AK
특하

* Transition to SIT * Transition to ROL with input F
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d AK
특하

* Alternative input: db+3+4 * Transition to ROL with input SIT.F * Transition to California Roll with input SIT.B
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1LP
11
👊14~15F 🛡️-10 +4
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1AP
중중 4, 4
👊14~15F 🛡️-9 +2~3
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1LP RP
1120
👊17~18F 🛡️-13 +4+13c
* Combo from 1st hit * Can hold * Transition to HBS with input D or 3+4
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1LP RP*
1120
👊34~35F 🛡️-12 +13c+42a
* chip damage on block * Transition to HBS with input D or 3+4
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1LP RP**
1130
👊47~48F 🛡️+3 +42a
* chip damage on block * Cannot absorb with power crush * shortened hold during Heat (consumes remaining time) * Transition to HBS with input D or 3+4
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1AP AP
중중 중중 4, 4, 4, 4
👊,15~16F 🛡️-11
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1AP AP RP
중중 중중 4, 4, 4, 4, 18
👊,20~21F 🛡️-15 +22a (+12)
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1RP
10
👊18F 🛡️-15/-17HBS -1/-3HBS
* Transition to HBS with input D or 3+4
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1RP LK
30
👊32~34F 🛡️-12 +39d
* Hold to power up and deal more chip damage on block
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1RP LK*
40
👊45~47F 🛡️-12 +39d
* chip damage on block
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1RP LK**
60
👊60~62F 🛡️-4 +43d
* chip damage on block
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1LK
12
👊18F 🛡️-12 +1
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1RK
20
👊21~22F 🛡️-23 +6+74a(+38)
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3LP
6
👊15~16F 🛡️-6 +2
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3LP RP
6, 9
👊,22~23F 🛡️-11 -2
* Combo from 1st CH
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3LP RP AP
6, 9, 20
👊,25~26F 🛡️-14c +17d
* Combo from 2nd hit * Combo from 1st CH * Can be delayed 10F * Combo can be delayed 10F from hit
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3RP
10
👊15~16F 🛡️-9 +2
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3RP LP
10, 12
👊,20~21F 🛡️-26 +35 (+25)
* Combo from 1st hit
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3LK
13
👊16F 🛡️-9 +2
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3LK RP
13, 24
👊,27~28F 🛡️-5 +22d
* Combo from 1st hit * chip damage on block
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6AP
16
👊18F 🛡️-15 +18a
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6AP AP
16, 14 (9)
👊30~31F 🛡️-14 +65 (+49)
* Tornado * Combo from 1st hit
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6RP
11
👊12F 🛡️-13 +3
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6RP LP
1120
👊20F 🛡️-5 +36 (+10)
* Balcony Break * Combo from 1st hit
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6AK
20
👊28~30F 🛡️-23 +6d
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6AK AP
하하 20
🛡️-16 -13d
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앉아LP
12
👊19~21F +2c
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앉아AP
특하

* Transition to ROL * becomes special mid attack during Heat (partially uses remaining Heat time)
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머리가 가깝게 엎드려서 AP
10
👊14~16F 🛡️+6
* Transition to HBS
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66AP
30
👊37~38F +52
* chip damage * Transition to HBS * Transition to ROL with input F
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66RP
23
👊19~21F +45 (+35)
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666AP
30
👊20~24F
* Balcony Break * Heat Engager * chip damage * Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
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666LK
30
👊22~23F +13 (+3)
* Balcony Break * chip damage on block
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머리가 가깝게 누워서 AP
15
👊17~19F 🛡️+6 (+6)
* Transition to HBS
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발이 가깝게 누워서 d AP
21
👊30F 🛡️+38
* Transition to SIT
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히트 중 RP LK
51
👊13~15F 🛡️+10 +33 (+23)
* Heat Smash
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헌팅 중 LP
10
👊12~13F
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헌팅 중 AP
24
👊19~22F +79
* Tornado
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헌팅 중 LP RP
10, 20
👊,24~25F
* can hold at last step
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헌팅 중 LP RP*
10, 20
👊,33~34F +13c
* chip damage on block
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헌팅 중 LP RP**
10, 30
👊,44~45F +49
* chip damage on block * cannot absorb with power crush * shortened hold during Heat (consumes remaining Heat time)
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헌팅 중 RP
16
👊21~24F +21
* Transition to HBS
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헌팅 중 LK
특하

* Transition to FUFA * Alternative input: HBS.4 (HBS.3 is into background, HBS.4 is into foreground)
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헌팅 중 AK
21
👊25~30F -2 (-11)
* Balcony Break
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헌팅 중 4AP
16
👊26~29F
* Transition to HBS with input D or 3+4
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헌팅 중 4AP AP
하하 1623 (16)
👊22~24F -3 (-10)
* Balcony Break
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헌팅 중 44
특하

* Alternate input: SIT.B * Transition to HBS with input D or 3+4
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헌팅 중 d AP
22
👊16~20F
* Heat Engager * Transition to HBS (does not shift when using Heat Dash)
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헌팅 중 d AK
특하

* Transition to FDFA
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헌팅 중 3RP
20
👊15~16F +35 (+25)
* Tornado
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헌팅 중 6AP
잡기(상) 35
👊26~27F
* Throw break: none * Spike * Opponent status on hit:
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헌팅 중 6AK


* Alternate input: HBS.b+3+4 * Transition to SIT
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헌팅 중 66
특하

* Transition to ROL * Becomes special mid attack during heat
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6 3 d d446AP
잡기(상) 50
👊11F
* Throw break: 1+2 * Opponent status on hit: FUFA * Side switch on hit
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히트 중 3RP LK
특중 20
👊15~16F 🛡️+5 +39 (+29)
* Partially uses remaining heat time * H.f,n,d,df+2 to power up
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히트 중 3RP LK*
특중 26
👊25~26F 🛡️+9 +45 (+35)
* Partially uses remaining heat time * H.f,n,d,df+2* to power up * Cannot absorb with power crush
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왼쪽에서 잡기
잡기(상) 50
👊12~14F
* Throw break: 1 * Spike * Opponent status on hit: FUFT
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다운된 상대에게 d LP RK
ub(하) 16 (11), 48 (33)
👊55~110,25~38F +8
* Cancel into BT with input OTG.d+1+4,3+4
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d d66RP
15
👊18~19F
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d d66RP LP
15, 25
👊,27F +29 (+3)
* Balcony Break
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d d66RP RP
15, 22
👊,33~34F +40
* chip damage on block
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3AP
55
👊20F
* Rage Art * Erase opponent's recoverable health on hit
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오른쪽에서 잡기
잡기(상) 40
👊12~14F
* Throw break: 2 * Opponent status on hit: FUFT perpendicular
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베어 롤 중 LP
31
👊15~16F +35 (+27)
* Balcony Break * Tornado * Power up during Heat (partially uses remaining Heat time)
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베어 롤 중 AP
특중 22
👊10~40F 🛡️+45
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베어 롤 중 RP
21
👊17~19F +28 (+18)
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베어 롤 중 LK
20
👊18~26F +33
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베어 롤 중 RK
20
👊26~30F +26
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베어 시트 중 LP
10
👊21~22F
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베어 시트 중 LP RP
10, 13
👊,25~26F +6
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베어 시트 중 RP
18
👊19~21F +73 (+57)
* Tornado
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베어 시트 중 AK
20
👊25F -4
* Transition to ROL with input SIT.F
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베어 시트 중 6
특하

* Alternative input: FC.3+4 or FDFA.F * Transition to ROL * Transition to HBS with input ROL.D or ROL.3+4 * becomes special mid attack during Heat (partially uses remaining Heat time)
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횡AP
23
👊22~23F +11
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8AP
24
👊18~23F +3
* Transition to HBS with input D or 3+4
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8AK
21
👊34~39F +20
* Transition to SIT
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7AP
25
👊31~32F +12
* Cancel into HBS with input D or 3+4
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9LP
20
👊26~28F +22
* Alternate input: ub+1 or u+1 * chip damage on block
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9AP
잡기(상) 35
👊12~14F
* Throw break: 1+2 * Balcony Break * Opponent status on hit: FUFT
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9RP
27
👊28~30F +30
* Balcony Break * Homing * Alternate input: ub+2 or u+2
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9LK
13
👊16~17F
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9LK RK
13, 9 (6)
👊,10~12F +21
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9LK RK AP
13, 9 (6), 11 (7)
👊,18~19F -2
* Spike * Transition to HBS with input D or 3+4
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9RK
20
👊29~30F
* Balcony Break
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9RK LK
20, 17 (11)
👊,20~21F +21 (+14)
* Balcony Break
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기상LP
13
👊13~15F
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기상LP RP
13, 20
👊,18~19F +6
* Can hold * Transition to HBS with input D or 3+4 * Tornado
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기상LP RP*
13, 28
👊,35F +18c
* Can hold * Transition to HBS with input D or 3+4 * Balcony Break * Tornado
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기상LP RP**
13, 38
👊,44F +27 (-9)
* Transition to HBS with input D or 3+4 * Balcony Break * Tornado * chip damage on block * Cannot absorb with power crush * shortened hold during Heat (consumes remaining time)
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기상RP
20
👊15~16F +29 (+19)
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기상LK
21
👊18~20F +18 (+8)
* Balcony Break * Homing
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기상RK
20
👊11~12F +5